New patch of BioShock 2 due out next Tuesday
The new patch of BioShock 2 is due out next Tuesday.
This new patch of the game focuses mainly on creating more stability in the menus of it in PlayStation 3 as well as Xbox 360 versions.
However, the new patch makes the effects of the experience-erasing “Rebirth” tonic little easier to swallow and moreover, it will not be affecting the Adam totals anymore.
It is learned that the Unchartered 2 update will mainly be focusing on fixing multiplayer mechanics which the gamers were exploiting in order to progress in the matches.
There will also be some updation on the character content packs. Now, the patch will allow the voices to be included with the character skins.
Posted by Knowledge Herald Date: Thursday, July 29, 2010
Categories: News
Tags: bioshock 2, new patch, patch
Protector Trial’s environment becomes harder progressively
In BioShock 2, the new addition by 2K Marin mainly focuses on the single-player aspect of the game and not as it was earlier, a multiplayer side only with new maps, characters and weapons.
The developing team takes a snippet of Little Sister harvesting gameplay loop in the game and expands it to a full mode backed by its own story.
In the recent announcement of the Protector Trials, the players players take on the role of another Alpha series in service to Dr. Brigid Tenenbaum.
In it the Big Daddy is suppose to be helping Little Sisters collect to the maximum extent to weaken Sophia Lamb operation.
Well, the Subject Delta and the Alpha series Big Daddy don’t cross paths.
Ryan Mattson, the lead designer of the game, said that the campaign will have 6 environment in total. He adds that there will be 3 challenges in each environment and all will get harder gradually.
Protector Trial is releasing on August 3 and it will sell for $4.99 or 400 Microsoft points.
Posted by Knowledge Herald Date: Thursday, July 29, 2010
Categories: News
Tags: bioshock 2, multiplayer, protector trial, single-player
Is Digital Extremes working on Darkness 2
Former 2K collaborator is now with the comic-book sequel. The CV of Extremes texture artist Emmanuel Pappas indicates that the Canadian studio is now working on 2K’s comic book action title.
The CV says that he had worked for Digital Extremes on January 1, 2009 and specially he had worked for the The Darkness 2.
Starbreeze created the first game. However, the studio had ruled out itself from the development duties of the sequel of it.
Digital Extremes was also seen working with 2K on BioShock 2 game.
Possibility is also there that the Digital Extremes had been hired to assist the development. It has been hovered with work of assisting another studio which is in charge of the operation.
Posted by Knowledge Herald Date: Tuesday, July 27, 2010
Categories: News
Tags: 2k, bioshock 2, canadaian studio, darkness 2, Digital Extremes, emmanuel pappas
Storyline is important in games to thrive
If there is one reason to say why first person shooting games has been faded out for few gamers, the answer is the lack of gripping story in the games.
Let us be thankful to the BioShock 2 of 2K. It keeps the gamers in enthusiasm in what happens next while playing.
BoiShock 2’s story picks up several years after the original BilShock went off. It is not a sequel, but another tale from the same nightmarish envieronment.
There is underwater utopian empire called Rapture, Big Daddy is there known as Subject Delta which is separated from the little sister to whom he had once protected.
More to this, the music and environment of the game is done in such a way that makes one feel historical and nostalgic.
The role of playing element of the game is also enjoyable.
Posted by Knowledge Herald Date: Thursday, July 22, 2010
Categories: News
Tags: 2k, big daddy, bioshock 2, original bioshock, storyline, subject dalta
New DLC Protector Trials To Roll Out In August
Are you strictly a single-player mode lover on BioShock 2? Did you felt left out little when the “Sinclair Solutions Tester Pack” and the “Rapture Metro Pack” was released?
Here comes the good news for you all.
2K has sent out some information that a new pack of DLC known as “Protector Trials” is going to be introduced on August 3 for the Xbox 360, PlayStation 3 and also for the PCs.
Christoph Hartmann, president of 2K, said: “The team at 2K Marin has been working hard ever since the launch of ‘BioShock 2′ to develop ways for gamers to extend their time in the single-player world of Rapture.”
He was in a press conference recently and added further, “I’m proud to announce the first of these experiences, the Protector Trials, which takes players back to some of their favorite places from the original game and features some of the biggest challenges that fans of this series have ever experienced.”
He said that the Protector Trials will run 400 Microsoft points or it will be costing $4.99 on the PlayStation 3 platform.
Posted by Knowledge Herald Date: Monday, July 19, 2010
Categories: News
Tags: bioshock 2, dlc, playstation 3, protector trials
New DLC coming in BioShock 2
Are you ready for the return to the city of Rapture and also of the don the hat of Big Daddy. Surely gamers should as Bioshock 2 will soon be receiving a new downloadable add-on.

Recently 2K Games has announced that they will be releasing an all-new single-player DLC dubbed as the Protector Trails.
The Protector Trails will be infused with some exciting features and it will surely be opening new windows for a thrilling gaming experience.
In this new add-on the players will have to shield Little Sisters again from Splicers’ attacks while they will be collecting the precious ADAM from corpses. Doing so the entire use of weapons can be seen from the BioShock 2 tools that is set to slaughter the enemies.
This add-on has been basically designed to test the expertise of players with the weapons and Plasmids. Well, intense fighting can be seen along with swift player movements.
Posted by Knowledge Herald Date: Thursday, July 15, 2010
Categories: News
Tags: big daddy, bioshock 2, dc, don the hat, rapture
BioShock 2 was succesful but not hugely says Take-Two boss
Take-Two recently said that though the FBS sequel BisShock2 was profitable but it was not as successful as it could have been.
Take-Two boss Ben Feder said, “We are in the business of creating huge franchises and launching hits. Even BioShock 2 is profitable for the company and is a great success.”
He also added that the franchise is viable and also it has a lasting impact on consumers. Feder adds further that the game was successful, but not a huge success and the company is looking forward to other hits that are going to be released this year.
Feder said to the media that surprise factor is always there and sometimes the surprise work and sometimes it may not work in favor.
On the other hand the sale of Wild West romp Red Dead Redemption was beyond expectations. Feder said that they had a sense that the title would do well in the industry.
Posted by Knowledge Herald Date: Tuesday, June 29, 2010
Categories: News
Tags: ben feder, bioshock 2, feder, take-two
May not get more iterations of BioShock series
2K has planned over the next year for more DLC for the Bioshock 2 and simultaneously also admitted that they may not develop any more iterations of the series.
Strauss Zelnick, the boss of 2K, said while speaking in Take Two’s Q2 earnings recently that the game is one of the most important franchises in the video game industry.
2K Marin, the creator of Bioshock 2, is presently busy with new update of X-Com that will be released on Xbox 360.
Zelnick said, “As relates to Bioshock, we think Bioshock is still one for the most important franchises in the industry. We do intend to support it. It doesn’t necessarily have to be 2K Marin, but we do have to support the franchise.
“First and foremost we’re focussed on downloadable content – we intend to continue to support Bioshock 2 with further downloadable content. We think the franchise has a long life indeed.”
Posted by Knowledge Herald Date: Monday, June 28, 2010
Categories: News
Tags: 2k, 2k marin, bioshock, bioshock 2, dlc
BioShock 2 sales lower than expected
Take-Two announced recently its financial results for Q2 ended April 30, 2010.

According to the official announcement, the net revenue of the company was $268 million. It showed an increase of 54% over the last year’s recorded $174.3 million in the same quarter.
Lainie Goldstein, the chief financial officer, said that the 32% of the revenue has been driven by the games such as NBA 2k10 and Grand Theft Auto IV. He also noted that BioShock 2 had contributed to the increased revenue, which was a profitable endeavor.
However, he also added that the sales was lower than expected. He said, “The title was well-received by the media and was profitable for us. However, sales slowed down sooner than we had expected”
The operating income of the company also rose to $16.9 million and the total revenue for the first-half financial year was $431.2 million.
Posted by Knowledge Herald Date: Monday, June 14, 2010
Categories: News
Tags: bioshock 2, revenue, take-two
Take-Two will not leave franchise
Take-Two Interactive earlier said that the sales of BioShock 2 were “slower than expected,” but they also mentioned further that the game was profitable.

Take-Two leadership later has given clarification that the team does not intend to leave the franchise behind.
Well, 2K Marin is now working on X-Com and this is something unsure about the future of BioShock.
Strauss Zelnick, chairman of Take-Two, said: “2K Marin is working on X-Com. As it relates to BioShock, we think BioShock is still one of the most important franchises in the history. We intend to support the franchise. It [another BioShock game] doesn’t have to be at 2K Marin.”
After the success of the original BioShock, it was declared by Take-Two the intentions to develop many sequels to the game.
Well, right now Take-Two is focussing on offering more additional downloadable content for the BioShock 2. The company is also promising of the extensions of the single-player world. However, there has been no announcements yet made on this.
Posted by Knowledge Herald Date: Sunday, June 13, 2010
Categories: News
Tags: 2k marin, bioshock, bioshock 2, franchise, strauss zelnick, take-two, x-com





