Bioshock Infinte to be world-shaking narrative experience
Ken Levine, chief of Irrational Games, said he wants BioShock Infinite to be know for a “world-shaking narrative experience”

Game Informer quoted him saying, “We want this to go down in the history books as both a world-shaking narrative experience, but also a ‘Holy s—! I was in this combat and let me tell you what happened! It was awesome!’”
Levine said further that this time some of the more tried-and-tested narrative techniques would get the boot. He mentioned, “On the story side, one of the criticisms from System Shock 2 to BioShock to BioShock 2 is that whenever you encounter somebody, they’re behind a piece of glass. I invented that trick back in 1999. We’ve gotten rich and fat off of that trick, and we decided, ‘no more of that trick.’”
Nate Wells, the Art Director, stated that the setting of 1912 America in the game would give many inspiration for the game. It is set in the cloud city of Columbia.
He sid, “We wondered if this time period would bear fruit, and it became clear very quickly that it would. We were able to play with history and draw from history in the same way, and cherry pick what we want and leave what didn’t serve us.”
Posted by Knowledge Herald Date: Tuesday, September 14, 2010
Categories: News
Tags: bioshock, bioshock infinite, irrational games, ken levine
Irrational Games developing BioShock: Infinite
Finally the silence broke. After a long period the team behind BioShock, Irrational Games, has finally announced that they have been working on BioShock: Infinite, a continuation of BioShock.
There were long debate earlier and for years about the next game of Irrational. Of course fans were expecting BioShock from them as BioShock 2 was developed by another studio and without any input from the creative director of Irrational, Ken Levine.
Well, BioShock: Infinite seems to a be a surprise to many, specially to those who are expecting a new IP.
However, the most important thing here is the name of the studio because Infinite going to be a very different game.
There will be some known quantities of earlier two BioShock’s and also the fresh ideas from Levine, as promised. May be it can recapture some of the magic lost since the 2007 debut.
BioShock: Infinite will be released in 2012 on PS3, Xbox 360 and PC.
Posted by Knowledge Herald Date: Tuesday, August 17, 2010
Categories: News
Tags: bioshock, bioshock 2, bioshock infinite, irrational games, ken levine, levine, pc, ps3, xbox 360





